Thursday, February 27, 2014

Why I think new players should start out as a Heavy in Empire play

When you play boss jobs and empire games, you use a Class. The available classes are Assassin, Enforcer, Heavy Weapons, and Sniper. Each of these can add different skills, and benefit from a different "build" - a different emphasis on things like attack, defense, health, criticals, etc. One of the keys to enjoying Underworld Empire is choosing a class that helps you enjoy playing the game. You wouldn't want to spend hours each week and perhaps some money as well, doing something you don't enjoy. Try them all, pick out one you like best.

But wait on that. The first thing that new players should do is build up their energy and stamina to 100. Maybe 150. Why? Because the game gives you an energy and stamina unit every 5 minutes. It doesn't give you attack units, or defense units, it gives you energy and stamina. 12 per hour. 288 per day. If you are going to go to sleep for 8 hours, you're going to receive 96 energy and 96 stamina.

That's why I think 150 might be a better number. Do you really want to empty both of them before you go to sleep, and then empty them again the first thing when you wake up? Well, if you do, 100 may be the number for you. Heck, put them at 20, and set your alarm to wake up every 90 minutes to use them. You could meet some interesting people on world chat. You could disappear from the real world, and take up a permanent existence in the Underworld. I'm not saying that's a bad thing for everybody. But honestly, it would be bad for most people. But I digress.

New players have limited attack and defense abilities. If they attack more experienced players in EvE, they generally lose. That costs them 60-100 health points, and gains them 80 points toward Class Coins (CC's). If they shoot an empty building, they lose zero health points, and gain 110 points toward CC's. I'm only talking about somewhere between 3 days and 10 days. You might not even have time to buy a demolition skill upgrade.

Most empires are long on assassins and snipers and short on demo players. So when you start the game, come in and play the heavy. You can learn about how the empire communicates, enjoy some play, and see what the other roles in the empire are. You can always change later.


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