Monday, May 12, 2014

The Daily Player

The Daily Player


Some people don’t have the opportunity or the inclination to play the game more than 1 session a day. Here is a short guide to becoming a Daily Player.

A MORALITY TALE?


The game gives you several resources based on the passing of time. They are:
  • 1 Energy every 5 minutes. That’s 288 per day.
  • 1 Stamina every 5 minutes. That’s 288 per day.
  • Hourly property income. You get 24 of these a day.

If any of those resources won’t fit into your “bucket” it will be wasted, and will not help you. It’s like throwing away food or money, your parents will yell at you. Your friends will look at you like they think that you are not to be trusted to borrow their car. Don’t waste resources, in the game or real life, so you can be likable and live a long and happy life.

STATS


Many players advise beginners to get their E and S up to 100. That’s fine advice, if you’re going to check in every 8 hours and burn down these supplies. “Burn down” is a slang term, meaning to use them up, preferably in some constructive manner. But if you’re a Daily Player, you will only get 100 of the 288 available stam every day. The other 188 will splash out of your bucket and trickle down the street. Don’t be that guy.

Get E and S to 300. Waste not, want not. If you do this to start the game, it will take you until about level 125, which takes frequent players about 3 weeks. Whether you want to be strong and level up slowly, or weak and level up quickly, you should wait to act on this decision until you have a bucket big enough to match your playing style. The daily player needs a big bucket.

PROPERTY


Once your property fills your safehouse, you only get 10% of your property income until you collect it. Let’s say that you get $10,000 per hour in property income. In 24 hours, you’d get $240,000. But if your safehouse only holds $150,000, you’d stop getting $10,000 at that point, and only get $1000 for the next 9 hours, or $159,000. That’s a loss of $81,000 (or 1/3 of the potential cash for the day).

Get a 25-hour safehouse. Or a 30-hour safehouse. You have to do some math. Some milestones:

Income of $5,000 / hour requires Safehouse Lvl 3, which costs $240,000 and protects $150,000. You should buy this just as soon as you can afford it. When you reach $5,000, start working on Safehouse Level 4, which costs $960,000 and protects $320,000.

EMPIRE


Some empires want you to play several games a day. But there are plenty that don’t stress it if you are playing at least once a day. Look around for an empire that suits your playing style, once you know what your playing style is.

GIFTING


How hard would it be for you to send out gifts once a day? You’re gonna want to start a Skull King boss someday. Wouldn't it be nice if you had friends who sent you gifts? Gifting is broken, but it still helps to try.

THE DAILY CHECKLIST

  1. Join an empire battle. When you’re out of ammo, leave the battle and …
  2. Burn down your energy. You may need to shuffle your LT’s, to level up the right ones, get the benefit of their skills, etc.
  3. Burn down your stamina. I do boss jobs, but you can battle if that’s your thing.
  4. If you level up, return to step 2.
  5. Collect your property income.
  6. Donate to your empire. If you have Victoria, seat her first.
  7. Buy new property, if you have the money.
  8. Buy lots of FP, use it on Crates, Scratchers, and Refills. I skip this step.
  9. Put the balance in the bank. If it’s more than a million dollars, seat Charmaine first.
  10. Pay respect to the faction of your choice.
  11. Set up your LT’s for battle. Return to the empire battle. Use up all your tokens.
  12. Return to your happy Real Life.


There isn't anything the Constant Player does that a Daily Player can’t do. You might get there slower, but Daily Players are nothing if not patient.